/////////////////////////////////////////////////// // // THIS FILE SHOULD NOT BE EDITED USING A TEXT // EDITOR OR 3RD PARTY RESOURCE EDITOR, EXCEPT // WHEN SPECIFICALLY INSTRUCTED BY I.S.S. // /////////////////////////////////////////////////// // // Winteracter resource script. // // Modified : 15/May/2003 12:36:20 // /////////////////////////////////////////////////// // // Include files // #include "winparam.h" /////////////////////////////////////////////////// // // Parameter Definitions // #define IDD_MAIN 101 #define ID_GEARS 1001 #define ID_SCUBE 1002 #define ID_TEAPOT 1003 #define ID_WAVE 1004 #define IDR_MENU1 30001 #define ID_VIEW 40001 #define ID_EXIT 40010 #define ID_OPTIONS 40003 #define ID_LEFT 40100 #define ID_LEFT_ROTATE 40101 #define ID_LEFT_PAN 40102 #define ID_LEFT_ZOOM 40103 #define ID_LEFT_X 40104 #define ID_LEFT_Y 40105 #define ID_LEFT_Z 40106 #define ID_RIGHT 40200 #define ID_RIGHT_ROTATE 40201 #define ID_RIGHT_PAN 40202 #define ID_RIGHT_ZOOM 40203 #define ID_RIGHT_X 40204 #define ID_RIGHT_Y 40205 #define ID_RIGHT_Z 40206 #define ID_CURSOR 40300 #define ID_CURSOR_ROTATE 40301 #define ID_CURSOR_PAN 40302 #define ID_CURSOR_ZOOM 40303 #define ID_CURSOR_X 40304 #define ID_CURSOR_Y 40305 #define ID_CURSOR_Z 40306 #define ID_VIEW_POINTS 40028 #define ID_VIEW_WIREFRAME 40032 #define ID_VIEW_SOLID 40033 #define ID_VIEW_RESET 40007 #define ID_VIEW_AXES 40011 #define ID_ITEM1 40004 #define ID_ICON1 20001 #define ID_MOTION 40001 #define ID_LIGHT 40002 #define ID_FOG 40003 #define ID_FOG_LINEAR 40004 #define ID_FOG_EXP 40005 #define ID_FOG_EXP2 40006 #define ID_ITEM32 40008 #define ID_ITEM36 40009 #define IDR_MENU2 30002 #define ID_ICON2 20002 #define ID_STEP 40002 #define ID_SPIN 40012 #define ID_SMOOTH 40005 #define IDR_MENU3 30003 #define ID_ICON3 20003 #define ID_ICON4 20004 #define IDF_INFO 1005 #define IDD_INFO 102 #define IDF_STRING1 1006 #define IDF_PICTURE1 1007 #define IDF_LABEL1 1008 /////////////////////////////////////////////////// // // Dialogs // IDD_MAIN DIALOG 0, 0, 390, 256 STYLE WS_POPUP | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK | DS_MODALFRAME FONT 8, "MS Sans Serif" CAPTION "Winteracter OpenGL Interface Demo" BEGIN CONTROL "Gears",ID_GEARS,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_DEFPUSHBUTTON | BS_TEXT | BS_BITMAP, 15, 4, 140, 120 CONTROL "Spinning cube",ID_SCUBE,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_DEFPUSHBUTTON | BS_TEXT | BS_BITMAP, 235, 4, 140, 120 CONTROL "Teapot",ID_TEAPOT,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_DEFPUSHBUTTON | BS_TEXT | BS_BITMAP, 15, 130, 140, 120 CONTROL "Wave",ID_WAVE,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_DEFPUSHBUTTON | BS_TEXT | BS_BITMAP, 235, 130, 139, 120 CONTROL "&Info",IDF_INFO,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_PUSHBUTTON | BS_TEXT, 175, 56, 40, 14 CONTROL "E&xit",IDCANCEL,"BUTTON",WS_CHILD | WS_VISIBLE | WS_TABSTOP | BS_PUSHBUTTON | BS_TEXT, 175, 184, 40, 14 END IDD_INFO DIALOG 0, 0, 284, 126 STYLE WS_POPUP | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK | DS_MODALFRAME FONT 8, "MS Sans Serif" CAPTION "Winteracter OpenGL Interface" BEGIN CONTROL "",IDF_STRING1,"EDIT",WS_CHILD | WS_VISIBLE | WS_BORDER | WS_GROUP | WS_TABSTOP | ES_LEFT | ES_CENTER | ES_MULTILINE | ES_AUTOVSCROLL | ES_AUTOHSCROLL | ES_READONLY | ES_WANTRETURN, 7, 8, 270, 54 CONTROL "&OK",IDOK,"BUTTON",WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP | BS_DEFPUSHBUTTON | BS_TEXT, 110, 104, 40, 14 CONTROL "",IDF_PICTURE1,"STATIC",WS_CHILD | WS_VISIBLE | WS_GROUP | SS_BLACKFRAME | SS_NOTIFY | SS_CENTERIMAGE | SS_SUNKEN, 8, 72, 270, 24 CONTROL "For further details visit www.winteracter.com",IDF_LABEL1,"STATIC",WS_CHILD | WS_VISIBLE | WS_GROUP | SS_CENTER, 44, 80, 196, 12 END /////////////////////////////////////////////////// // // Menus // IDR_MENU1 MENU BEGIN POPUP "&Options" BEGIN POPUP "&Left Button" BEGIN MENUITEM "&Rotate", ID_LEFT_ROTATE, CHECKED MENUITEM "&Pan", ID_LEFT_PAN MENUITEM "&Zoom", ID_LEFT_ZOOM MENUITEM "Scale &X", ID_LEFT_X MENUITEM "Scale &Z", ID_LEFT_Z MENUITEM "Scale &Y", ID_LEFT_Y END POPUP "&Right Button" BEGIN MENUITEM "&Rotate", ID_RIGHT_ROTATE MENUITEM "&Pan", ID_RIGHT_PAN MENUITEM "&Zoom", ID_RIGHT_ZOOM, CHECKED MENUITEM "Scale &X", ID_RIGHT_X MENUITEM "Scale &Z", ID_RIGHT_Z MENUITEM "Scale &Y", ID_RIGHT_Y END POPUP "&Cursor Keys" BEGIN MENUITEM "&Rotate", ID_CURSOR_ROTATE MENUITEM "&Pan", ID_CURSOR_PAN, CHECKED MENUITEM "&Zoom", ID_CURSOR_ZOOM MENUITEM "Scale &X", ID_CURSOR_X MENUITEM "Scale &Z", ID_CURSOR_Z MENUITEM "Scale &Y", ID_CURSOR_Y END END POPUP "&View" BEGIN MENUITEM "&Solid", ID_VIEW_SOLID, CHECKED MENUITEM "&Wireframe", ID_VIEW_WIREFRAME MENUITEM "&Points", ID_VIEW_POINTS MENUITEM SEPARATOR MENUITEM "&Axes", ID_VIEW_AXES, CHECKED MENUITEM SEPARATOR MENUITEM "&Reset", ID_VIEW_RESET END MENUITEM "E&xit", ID_EXIT END IDR_MENU1 RCDATA BEGIN ID_OPTIONS,1,0 ID_LEFT,1,1,0 ID_RIGHT,1,2,0 ID_CURSOR,1,3,0 ID_VIEW,2,0 0 END IDR_MENU2 MENU BEGIN POPUP "&Options" BEGIN MENUITEM "&Motion\tSpace", ID_MOTION, CHECKED MENUITEM "&Lighting\tCtrl+L", ID_LIGHT, CHECKED MENUITEM "&Fog\tCtrl+F", ID_FOG POPUP "Fog &Type" BEGIN MENUITEM "&Linear Fog\tCtrl+1", ID_FOG_LINEAR MENUITEM "&Exp Fog\tCtrl+2", ID_FOG_EXP, CHECKED MENUITEM "Exp^&2 Fog\tCtrl+3", ID_FOG_EXP2 END END MENUITEM "E&xit", ID_EXIT END IDR_MENU2 RCDATA BEGIN ID_ITEM32,1,0 ID_ITEM36,1,4,0 0 END IDR_MENU3 MENU BEGIN POPUP "&Options" BEGIN MENUITEM "&Motion\aSpace", ID_STEP MENUITEM "&Spin\aCtrl+S", ID_SPIN MENUITEM "S&mooth\aCtrl+M", ID_SMOOTH END MENUITEM "E&xit", ID_EXIT END IDR_MENU3 RCDATA BEGIN ID_ITEM1,1,0 0 END /////////////////////////////////////////////////// // // Accelerators // IDR_MENU1 ACCELERATORS BEGIN END IDR_MENU2 ACCELERATORS BEGIN VK_SPACE , ID_MOTION ,NOINVERT,VIRTKEY 76 , ID_LIGHT ,NOINVERT,VIRTKEY,CONTROL 70 , ID_FOG ,NOINVERT,VIRTKEY,CONTROL 49 , ID_FOG_LINEAR ,NOINVERT,VIRTKEY,CONTROL 50 , ID_FOG_EXP ,NOINVERT,VIRTKEY,CONTROL 51 , ID_FOG_EXP2 ,NOINVERT,VIRTKEY,CONTROL END IDR_MENU3 ACCELERATORS BEGIN VK_SPACE , ID_STEP ,NOINVERT,VIRTKEY 83 , ID_SPIN ,NOINVERT,VIRTKEY,CONTROL 77 , ID_SMOOTH ,NOINVERT,VIRTKEY,CONTROL END /////////////////////////////////////////////////// // // Bitmaps // ID_GEARS BITMAP DISCARDABLE "gears.bmp" ID_SCUBE BITMAP DISCARDABLE "scube.bmp" ID_TEAPOT BITMAP DISCARDABLE "teapot.bmp" ID_WAVE BITMAP DISCARDABLE "wave.bmp" /////////////////////////////////////////////////// // // Icons // icon1 ICON DISCARDABLE "\\wint\\icons\\winter.ico" ID_ICON1 ICON DISCARDABLE "\\wint\\icons\\winter.ico" ID_ICON2 ICON DISCARDABLE "\\wint\\icons\\winter.ico" ID_ICON3 ICON DISCARDABLE "\\wint\\icons\\winter.ico" ID_ICON4 ICON DISCARDABLE "\\wint\\icons\\winter.ico" /////////////////////////////////////////////////// // // Winteracter Visual Tool Settings // //*WI* BASEMENU 30001 //*WI* BASEITEM 40001 //*WI* BASEDIALOG 101 //*WI* BASEFIELD 1001 //*WI* BASETOOLBAR 30101 //*WI* BASEBUTTON 40101 //*WI* BASEIMAGE 2001 //*WI* F90MODULE 1 //*WI* FILENAME RESOURCE.F90 //*WI* FMODNAME RESOURCE //*WI* LASTTYPE 2 //*WI* LASTRES 2